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Keep ads alive even when applicationLoad is called

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When applicationLoadLevel is called everything gets destroyed but when i use dontdestroy(gameobject) Gameobject "ads" keeps increasing and never calls the ad? My game is in store the only thing is ads are not working I used Shane O'breins youtube video to integrate ads... Thanks!, Help me out with the ad! P.s It for android Devices I'm using admobs and Im trying an interstitial ad i code in C# Thanks

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