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Don't destroy On Load make object not interactable in new scene

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Hi I'm having a small but annoying problem with DontDestroyOnLoad. I am loading my player into a new scene where it is supposed to interact with another object's collider in that scene. But its not doing that. [the object in the new scene takes us back to the previous scene] Could it be that since DontDestroyOnLoad puts the character in it own "scene" it makes it separate ? How do i fix that. PS: The object that takes us back is not the problem. I tried the debug.log on the character whenever its supposed to interact with the object but nothing comes up in the console. All objects have a rigidbody and a trigger collider

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